About Kochol Game Engine
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games. Features Object-Oriented Design Easy to use and flexible Dynamic lighti
Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
Features
- Object-Oriented Design
- Easy to use and flexible
- Dynamic lighting
- Projected planar shadows
- Shadow mapping
- Multitexturing
- Shader 3 support in ASM, HLSL and GLSL
- MS3D mesh, Skeletal animation
- Refraction, Reflection
- Render To Texture with Anti aliasing
- Multi Rendering Targets (MRT)
- Tile based terrain
- Fog
- Particle system
- Basic GUI
- 3D sound with OpenAL
- Rigid body physics
- Physics dynamics
- Collision Detection
- Triggers
- Joints
- Deferred shading
- Post Bloom
Previous Versions
Here you can find the changelog of Kochol Game Engine since it was posted on our website on 2015-04-26 03:00:00.
The latest version is 0.1 and it was updated on 2024-04-22 10:06:27. See below the changes in each version.
Kochol Game Engine version 0.1
Updated At: 2014-01-08
Kochol Game Engine version KGE%200.0.6
Updated At: 2011-02-21
Changes: Several fixes and updates
Disclaimer
External Download
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